
– Add ability to access tool name associated with the tool preset name via scripting – Add the ability to return an array of guides in a document from the scripting SDK – Sticky reorganization of tool presets (changes persist after re-launch) Add Contact Sheet II as an Automation option – Add new Gradient Map presets for toning and split-toning – Add new document presets for common devices (e.g. – Increase maximum Liquify brush size Add option to load last mesh – Reorder effects in the layers palette to match the Z-order style/blend mode (bottom most effects in termsof blending order, drop shadow is below the other effects – New command to raster layer effect into layer, merging the selected layers into themselves – Tab goes to next layer on inline layer rename, SHIFT + TAB goes to previous

– Show correct opacity and blend mode values for hidden layers

– Show blend if/Blending Effects badge on layer – Opt+click on toggle arrows (groups and effects) in layer panel should close all targets – Layer tooltips to include layer name (if defined) – Allow changing color labels to multiple layers at once – CMD+J to duplicate layers and layer group – Allow changing of blend modes for multiple layers at once – Add bicubic sharper & bicubic smoother options when free transforming layers – Allow 00 or Shift 00 to work when setting layer/fill opacity (previously no way to get 0%) – Add dither options to Layer Styles for Gradient Overlay and Gradient Stroke – Add a contextual menu item that deletes a layer effect not just disables it – Use consistent grammar style in the title of dialog windows (no commands such as “Choose a color:”) – Give the user choices regarding how they want transparency treated in OpenEXR on file open – Read common stereo image pair formats (JPS, PNS) Allow for more bit depths in TIFF files

– New mode for eyedropper to select layers current and below – Add ignore adjustment layers options bar item for the eyedropper – Show the sample size popup for the various eyedropper tools (black point, white point, – Brush cursor reflects brush dynamics for round and captured tips – Brightness/contrast slider for textures when painting – Change color dynamics to per stroke instead of per tip (user option for old behavior) – HUD brush resize and hardness can now change opacity Make sure you grab your copy of the FREE download and check it out for yourselves.
